There have been a fair few games in the last few years that have tried to replicate the Dark Souls formula either through gameplay or tone. Nioh sticks out for me as the best of the bunch. Code Vein is undeniably going to fall into the Souls clone category and I really should state that this is in no way a bad thing. From Software have, perhaps inadvertently, created a genre of games and its great to see more and more of them. Just don’t pin your hopes on any of them being completed to Miyazaki’s standard of quality…
From the looks of what we’ve seen so far Code Vein has more of a Bloodborne inspired feel to it than Dark Souls and that is awesome to see for once. Gothic, Lovecraftian horror mixed with lightning paced, combat focused gameplay made Bloodborne a hall of fame game. Code Vein is going for its own aesthetic with a more heavily anime styled set of characters and a graphical style that edges closer to cel shading. But the blood soaked imagery, victorian-esque attire and intricate weaponry hint at inspiration from the likes of Bloodborne and Castlevania. Two great choices!
The guys at Bandai Namco sent over a few screenshots today with some new details on the game too. Here’s their statement:
Mia’s little brother Nicola Karnstein is wandering in Vein land with his sister and they will protect each other in the different areas. The Ridge of Frozen Souls is a harrowing mountain pass that features limited visibility, narrow ledges, deep snow, and an ice-covered cave. Players will also have to contend against a massive armored enemy deep within the Ridge of Frozen Souls. This huge imposing figure is surprisingly fast and will combine its speed with its heavy shield to rush down the player.
To survive in the Vein, special attacks will be necessary! Blood Veils allow for powerful blood drain attacks that will make quick work of enemies and also regain Ichor, which is needed to perform additional skills. The new Ivy Blood Veil unleashes a swift attack, producing thorns that emerge from the ground, piercing enemies from afar. Other Blood Veils announced include Hounds, Ogre, and Stinger, each with their own attack power and range of use. Players can switch out Blood Veils for the appropriate circumstances.
Players in CODE VEIN will be able customise weapons, Blood Veil and a special blood type named Blood Code. Each Blood Code has a special skill depending on the owner. When players equip their character with the Blood Code feature, they will get the original owner’s special skill. For example, Ranger Blood Code will be useful in dungeons, Hunger Blood Code is for ranged battles and Berseker Blood Code is for short distance battles etc.
The game will release in 2018 on Playstaion 4, Xbox One and PC. GReviews are interested to see how it pans out so stay tuned for a review!