But it seems like Activision have it sort of under control now…
For better or worse the Call of Duty franchise has been one of the world’s most popular multiplayer shooters for a long time. It’s twitch style gameplay that rewards fast reflexes has captured the attention of millions and the quality that the various developer teams have been able to maintain has held onto a strong player base.
But Call of Duty WW2 has had anything but a strong start. With legions of would be players complaining that they were unable to connect to a server to actually play the game on launch day. Worse still, those who could connect were still reporting in game glitches and empty supply drops frustrating players who were left without the rewards that they had earned.
Activision’s support page on Twitter had been buried under an avalanche of angry gamers trying to find out why they couldn’t even connect to a match but things seem to have calmed down now. With the server situation on the mend most players complaints now have to do with the menu system and long loading times between the matches and the shared social spaces.
One positive to take from this though is that nobody seems to be complaining about the actual gameplay. That’s a solid win for Sledgehammer as, at the end of the day, what we really want is a quality, multiplayer shooter experience.
It may have been a rocky road starting out but things are looking brighter already.