Destiny 2 has been having a rough time of it lately. People were generally underwhelmed by the Curse of Osiris expansion and they were frankly furious about ‘The Dawning’ Christmas content and activities. The reason being that The Dawning brought new armour and other gear to Destiny 2 only to lock it all behind Eververse, the games micro-transaction market. After the rampant controversy that Star Wars Battlefront 2 has endured you might have thought that Bungie would have been a little wiser to the gaming community’s temperature on this topic. But they ploughed on throughout The Dawning with paid for loot boxes offering random awards every day over the holiday period.
People have been upset. Take a trip to the official forums and you’ll see what I mean. It didn’t help matters that a recent revelation from the intrepid folks at Kotaku suggests that it was actually Bungie that went to Activision with the proposal to ramp up the micro-transactions in return for less paid content. It seems that, much like Destiny 1, halfway through development of Destiny 2 Bungie decided they needed to reboot the whole enterprise. This time the reason was apparently that Bungie believed they had bitten off far more than they could chew with regards to the development schedule they had agreed with Activision. Kotaku report that Bungie were saying that it was simply too difficult to produce the amount of content that the fans and Activision were expecting. So Jason Schreier of Kotaku explained:
“What Bungie decided was: ‘we can’t do this anymore. This is just too much, this is too hard for us to do – the tools that we work with are really hard to deal with. It’s hard for us to make this much content. It’s just hard making content in general. They said ‘we are going to do a drip feed of smaller stuff, and we’re going to put up the Eververse, sell microtransactions, and make money that way.’ And Activision said ‘okay’ – it was a part of their renegotiated deal – and they got to a point where they didn’t have to be cranking out as much content.”
It was bad enough when the fans thought that Destiny 2 had succumbed to the micro-transaction market. But now these allegations that it was actually all Bungie’s idea have whipped up a serious PR situation for the Destiny 2 developers. It’s gotten so bad that Luke Smith, the game’s director, has stated that there will be an announcement on thursday where he, on behalf of Bungie, will be able to address the negative feedback they have been receiving (by the truck load) from the players.
Now I’ve been a long time fan of Bungie as a team of developers and I’ve always found that they tend to listen to fan feedback and make positive steps with every new release. So when I heard we were getting a big announcement from the Destiny 2 team this week to address the issues that have been raised I was optimistic about the future. Bungie as a whole are quite in touch with both their products and the community that enjoys them. But then we learned what was coming up in February.
Reddit user Ginsor has discovered, with a little data mining, that the next community event will be a return of the ‘Crimson Days’ from Destiny 1. Crimson Days was a kind of Valentines community event that involved playing a doubles playlist in the crucible. But according to Ginsor this event starts off with, you guessed it, getting a Crimson Days engram from Tess Everis! Now that doesn’t bode well for Bungie’s micro-transactional woes.
Bungie have since come out and confirmed that the Crimson Days will indeed be returning in February but it will be different from before and we will hear all about it on Thursday. I’m in two minds about how to feel about the upcoming announcement. On the one hand I want to trust Bungie but on the other hand all you have to do is look at the following image of the Crimson Days rewards and note that they’re all Eververse items…
Whatever happens you can be sure that GReviews will have the full story on Thursday night when Bungie reveal their plans for the future of Destiny 2.