Perhaps the most thoughtful and enthusiastically presented game we played at EGX Rezzed was also one that, according to one of the developers, has only been in production for a few months! Another Sight is a surreal fantasy adventure with steampunk elements set deep underground Victorian London.
The game tells the tale of Kit, a teenager who loses her sight in a tunnel collapse that leaves her stranded deep below London. Along the way she meets Hodge, a mysterious feline companion who you team up with to explore the underground. This little furry buddy seemed quite helpful during the show demo that I got to play but Andrea Basilio, the creative director, explained that things might not be all that they seem and that Hodge “might have his own motives…”
Andrea explained that Lunar Great Wall Studios was formed of veteran developers from a variety of different studios and that is one of the reasons that they have been able to produce a working, and quite impressive, demo for Another Sight after only a few months. I really felt the enthusiasm from the creative director as he talked me through the inspirations that affected the development of Another Sight The surreal elements of the game really shine through with the characters that Kit will meet down in the deep recesses of the world under London. One such character is the artist Monet who not only appears as a character in game but is also a source of inspiration for the art direction.
Gameplay is a mixture of platforming as either Hodge the cat or Kit the blind girl. You can switch between the two characters freely and they have very different feels to them. Hodge is a nimble little feline with a powerful jump and a very helpful meow. Kit on the other hand moves much more slowly due to her loss of sight and largely navigates her environment using touch and sound. There was a delightful little platforming puzzle in the demo where I had to meow as Hodge on one side of a pit so that Kit knew where to jump and land safely.
The visual style of the game also switches up as you flick between the two characters. Hodge has all five senses and can view the underground world in all it’s dingy glory. Kit however appreciates her surroundings in a very different way. Andrea explained that the developers spoke to blind people to try and understand how they could possibly represent losing your sight in a visual way. Obviously that’s an extremely difficult concept to convey in that medium and Andrea pointed out a great deal of other artists have used grey scale or otherwise black and white, muted tones to convey blindness. But Lunar Great Wall Studios wanted to use vibrant colours to mark out the kinetic bubble of awareness that Kit has about herself. The result is a visually striking experience which still manages to keep you believing that Kit has completely lost one of her senses.
Another Sight‘s EGX Rezzed demo was a wonderful experience that really made me want to play the full game and see the full adventure that’s lying ahead for Kit and Hodge. If you want to view the trailer you can check it out here: